One More Quest - Core Book
The world of One More Quest is no place for heroic adventures.
Dungeon fighting is an everyday job for all the toothless thugs
and uneducated phonies who roam the desolate lands of
Middlewhere, clumsily trying to make a living, pay their debts...
or simply gain enough coins to haunt the local tavern. Their
enemies are not so daunting, either. Dungeon overlords may be
petty slum lords ripping off their monster tenants with
rent-fixing schemes or a board of shareholder sorcerers,
alternating between reality-blasting rituals and the dungeon's
office politics. Their minions? Clueless manotaurs born of man
and cow, remote-controlled skeletons as reliable as an old office
printer, and black knights caught in the midst of teenage
rebellion... One More Quest is a hilarious roleplaying game where
you don't roll dice you throw them!. Play as a reckless wannabe
hero looking for loot and glory (but often receiving only trouble
and bruises), or be the Supreme Dungeon Mastermind who presents
the party with hilarious quests and dungeons of ridiculous
monsters. In this dexterity-comedy RPG, you take action by
throwing dice toward a central Target. Instead of just rolling
dice, players will be tossing them towards the Target, attempting
ever-more extravagant and goofy trickshots for the amusement of
their friends. When a dungeon fighter hides from a guard, the
player throws from under the table. When a dungeon fighter
performs a distracting dance, the player spins around as they
throw. Each situation is unique and plays by its own rules. Hit
the Target with your die... or die laughing as you try! The One
More Quest Core Book contains: 326 pages, with full-color art
throughout, featuring all the rules needed to play One More
Quest. 1 foldable Target board. A travel guide exploring the
bizarre world of Middlewhere populated by lazy overlords, hipster
gnomes, reversed sirens, and moist batrachian princes looking for
love with lore specifically tailored to provide plot hooks at
your game. 14 Classes, 6 Ancestries, 20 Archetypes and 20 Drives
to make your dungeon fighter unique, plus an arsenal of weapons
and magic items to equip them with. A menagerie of more than 50
monsters, each with an amusing twist. Please note you will not be
sent a complementary PDF of this product after purchase. Instead,
the book includes a PDF redemption code that you can use on the
publisher's website.
Features: 326 pages, with full-color art throughout, featuring all the
rules needed to play One More Quest.,1 foldable Target board.,A
travel guide exploring the bizarre world of Middlewhere" populated
by lazy overlords, hipster gnomes, reversed sirens, and moist
batrachian princes looking for love" with lore specifically
tailored to provide plot hooks at your game.,14 Classes, 6
Ancestries, 20 Archetypes and 20 Drives to make your dungeon
fighter unique, plus an arsenal of weapons and magic items to
equip them with.,A menagerie of more than 50 monsters, each with
an amusing twist.