Product Details
Enter a shadowy Japanese castle in Castle Nightingale, an asymmetric two player game of hidden movement, bluffing and deduction. One player commands three ninjas searching for five hidden relics, while the other controls a samurai determined to capture every intruder.
Both players secretly choose action cards each turn. As a ninja moves, Footstep tokens mark the route through the castle. Crossing a coloured area that matches the samurais hidden Nightingale tile reveals the ninja, giving the guardian an opportunity to track and capture them.
Four double sided floor boards create different castle layouts, while secret passages, specialised equipment and contrasting movement rules give each side distinct tactical options.
- Footsteps preserve hidden routes: An unrevealed ninja can begin their next movement from any Footstep token left during the previous turn
- Nightingale tiles detect movement: Crossing a space matching the samurais secretly chosen colour immediately reveals the active ninja
- Asymmetric castle movement: Ninjas move space by space, while the samurai treats each coloured area as one space and can patrol more quickly
- Relics remain vulnerable: The samurai can recover a newly stolen vase by catching the revealed ninja or sealing the final secret passage
- Ten card action cycles: Each side manages a dedicated deck of actions that returns only after the available cards have been used
- One use equipment: Both sides gain specialised items that can alter movement, detection or pursuit at critical moments
Includes:
- 4 Double Sided Castle Boards
- Garden Tile
- 3 Ninja Miniatures
- Samurai Miniature
- 20 Action Cards
- Nightingale Tiles
- Vase Tokens
- Footstep Tokens
- Trap Door Tiles
- Equipment Tokens
- Player Aid Sheets
- Game Turn Board
- Rulebook
Specifications:
- Manufacturer: Sand Castle Games
- Category: Board Game
- Subcategory: Asymmetric Hidden Movement and Deduction Game
- Players: 2
- Age: 10+
- Play Time: 30-45 Minutes