Product Details
Unleash the King of the Monsters in Cthulhu Death May Die with a modular expansion that can be added to any compatible episode. Godzilla is controlled by the game rather than the investigators, acting as an unpredictable force that may damage enemies, disrupt the battlefield or endanger the heroes.
Before the Elder One appears, Godzilla follows his Unruly Behaviour rules. A die roll determines whether he roars, stomps through zones, leaves movement blocking Debris or unleashes atomic breath that spreads fire and wounds figures.
Once the Elder One is summoned, Godzilla switches to Territorial Behaviour and joins the larger confrontation. Investigators must manage the destruction he causes while preventing his Distress track from reaching its limit, as Godzilla retreating before the Elder One is defeated causes an immediate loss.
- Unpredictable Godzilla actions: Roll each round to determine whether he roars, moves, attacks or unleashes atomic breath
- Battlefield altering debris: Godzillas movement can leave Debris tokens that obstruct investigator movement between zones
- Damages both sides: His attacks can destroy enemies but may also wound investigators caught in the affected area
- Behaviour changes mid game: Godzilla switches from uncontrolled destruction to confronting the Elder One after it is summoned
- New shared loss condition: Investigators lose if Godzillas Distress reaches its limit and he retreats before the Elder One is defeated
- Modular compatibility: Add Godzilla to any compatible Cthulhu Death May Die episode without replacing its Elder One or scenario
Includes:
- Godzilla Miniature
- 2 Godzilla Cards
- 22 Tokens
- Rules Leaflet
Specifications:
- Manufacturer: CoolMiniOrNot Inc
- Category: Board Game Expansion
- Subcategory: Cooperative Horror Miniatures Game Expansion
- Players: 1-5
- Age: 14+
- Play Time: 90 Minutes