18 India is an operational railroad game for 2 to 5 people that plays in about 3 hours. The game is inspired by 1829 Mainline by Francis Tresham, and while the venerable Mr. Tresham created some novel mechanics for that game, many of them are not ideal for players that eschew in-game randomness. In 18 India, those random elements are transformed into an amazing level of pre-game variability, which gives each session of the game a different character. Critically, 18 India causes players to think differently about 18XX standards such as train management and investments.
GMT Games: 18 India
India's railroad history began in 1837 when The Red Hill Railway used the country's first steam-powered locomotive to carry stone for road work to Madras, modern day Chennai. In 1845, India's first railway was incorporated, the Madras Railway. Sixteen years later, on a warm April day in 1853, a 14-carriage train carrying 400 passengers was hauled 21 miles by three steam locomotives - the Sahib, Sindh, and Sultan - and passenger railway service was thus initiated in India. From there, as they say, the rest is history, and India today has the world's fourth largest railway network.
18 India is an operational railroad game for 2 to 5 people that plays in about 3 hours. The game is inspired by 1829 Mainline by Francis Tresham, and while the venerable Mr. Tresham created some novel mechanics for that game, many of them are not ideal for players that eschew in-game randomness. In 18 India, those random elements are transformed into an amazing level of pre-game variability, which gives each session of the game a different character. Critically, 18 India causes players to think differently about 18XX standards such as train management and investments.
18 India is an operational railroad game for 2 to 5 people that plays in about 3 hours.
The game is inspired by 1829 Mainline by Francis Tresham,
Critically, 18 India causes players to think differently about 18XX standards such as train management and investments.
Includes:
Mounted Map Board: A 22" x 34" map representing the Indian subcontinent, featuring various cities and railway routes.
Track Tiles: 210 tiles used to construct and upgrade railway routes across the map.
Wooden Tokens: 125 tokens representing trains, stations, and other game elements.
Cards: 253 cards, including company shares, train cards, and other operational elements.
Company Charters: 20 charters used to manage the operations and finances of railway companies.
Rulebook: A comprehensive 20-page guide detailing the game's rules and mechanics.
Specifications:
Theme: Tabletop Board Games
Ages: 12+
Players: 2-5
Play Time: 3 Hours
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