Skip to product information
1 of 10

Wandering Towers Board Game

Wandering Towers Board Game

Regular price $88.99
Regular price Sale price $88.99
Sale Sold out

Product Code: ASM-CAPABTOW01

Quantity

Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles! Help your wizards get to Ravenskeep as quickly as possible. Using their magic they could even move the very towers atop which they stand to get there more easily! But how can they refill their potion bottles along the way? Well, here’s a little secret: Trapping wizards allows you to capture some of their magical essence in a bottle…

Guide a class of forgetful young wizards to Ravenskeep in Wandering Towers. Every player is trying to move all their wizard meeples into the legendary tower and refill every empty potion bottle before their rivals complete the same magical final exam.

Movement Cards can advance a wizard or move one of the towers around the circular landscape. Because towers stack on top of one another, moving a tower can carry its occupants to a new location or cover the wizards standing beneath it. Remembering where concealed figures are trapped becomes an important part of every turn.

Trapping any wizard beneath a tower refills one of the active players potion bottles, even when the captured figure belongs to an opponent. Filled potions can then power magic spells that change movement and positioning. The constantly shifting tower stacks create a compact race shaped by memory, timing and opportunistic interference for one to six players.

  • Moving Tower Stacks: Shift entire towers around the circular route and carry everything above them
  • Hidden Wizard Memory: Track figures that disappear beneath newly positioned tower sections
  • Potion Refilling: Trap any wizard under a tower to restore one of your empty bottles
  • Spell Powered Movement: Spend filled potions on magical effects that alter the race
  • Two Ways to Finish: Move every wizard into Ravenskeep and refill every potion bottle
  • Changing Player Setup: Use different numbers of wizard figures according to the group size

Includes:

  • 1 Ravenskeep Tower
  • 9 Towers
  • 4 Landscape Tiles
  • 8 Magic Spells
  • 90 Movement Cards
  • 24 Wizard Meeples
  • 36 Potion Bottles
  • 1 Starting Player Token
  • 1 Six Sided Die

Specifications:

  • Manufacturer: Capstone Games
  • Category: Board Game
  • Subcategory: Family Wizard Memory and Moving Tower Race Board Game
  • Players: 1-6
  • Age: 8+
  • Play Time: 30 Minutes
View full details

All US Tariffs are pre paid by us, you will not be charged import fees on your order.