Product Details
The award-winning 7 Wonders is transformed into an intense two-player face-off. Draft cards from the market with careful timing, engage in military rivalry and build your wonders!
3 Ways to Win
Military Supremacy
Each shield represented on the military Buildings (red cards) or Wonders allows its owner to immediately move the Conflict pawn one space in the direction of the opposing capital. The Conflict pawn is therefore likely to move back and forth on the track. When the Conflict pawn enters a zone (defined by dotted lines), the active player applies the effect of the corresponding token, then returns it to the box. If the Conflict pawn enters the space of your opponent’s capital, you immediately win the game via military supremacy.
Scientific Supremacy
There are 7 different scientific symbols in the game. Each time you gather a pair of identical scientific symbols, you may immediately choose one of the Progress tokens on the game board. That token will be kept in your city until the end of the game. If you gather 6 different scientific symbols, you immediately win the game.
Civilian Victory
A game ends immediately in the case of a military supremacy, a scientific supremacy, or at the end of Age III. If no player has won a victory through supremacy before the end of Age III, the player who has the most victory points wins the game.
Includes:
- Wonder Cards: Each player receives four Wonder cards, representing significant ancient structures.
- Age Cards: The game is divided into three Ages, each with its own deck of cards. These cards depict buildings, military units, and scientific advancements.
- Conflict Tokens: Military units provide conflict tokens that influence the military track.
- Progress Tokens: Scientific advancements grant progress tokens, offering various benefits.
Specifications:
- Theme: Tabletop Board Games
- Ages: 10+
- Players: 2
- Play Time: 30 Minutes