Product Details
Avatar: The Last Airbender Fire Nation Rising is a cooperative card and dice game for 1-5 players who take command of Avatar Aang, Katara, Sokka, Toph, and Zuko as they fight back against the Fire Nation to restore balance to the world.
During the first part of the game players will recruit Heroes from the four nations and battle a variety of Villains leading up to the Day of Black Sun, all while advancing their position on the Balance Track, while the Villains advance on the matching Ruin track. When either side reaches the top of their track, the Day of Black Sun event is triggered, giving a significant advantage to the side that reached the top.
In the second phase, players continue as before, but must also now fight the Final Battles at Wulong Forest, the Fire Nation Palace, and Ba Sing Se in an attempt to end the Hundred Year War. Players that stay ahead of the Fire Nation and succeed in all three battles will win the game. If any one team is completely defeated, or if 10 or more total Heroes are defeated, the players cannot stop the Fire Nation and have lost the game.
At the start of each turn, the active player will choose one of three locations to visit. The Fire Nation will then attack, activating villain abilities in one location, and damaging Heroes in play.
After resolving the attack the active player will assemble a pool of dice based on their starting set-up and additional Hero card abilities. Players will roll and assign these dice in order to match symbols on Hero and Team abilities, Hero cards they wish to recruit, Villain cards they want to attack, and in Phase 2 Final Battles they must complete. Players match all of the symbols shown on a card to complete the related task.
The difficulty level can be adjusted based on players’ familiarity with the game and the degree of challenge desired.
- The Hundred Year War is still raging and firebending master, Lord Ozai, is attempting to conquer the other nations and become the supreme ruler. But the Day of Black Sun quickly approaches and players must take advantage of this celestial event, working together in this cooperative board game to stop Lord Ozai from achieving his goal.
- Recruit allies, combine special abilities, and gain the upper hand as you position your powers to utilize the solar eclipse, defeating Fire Nation foes and ultimately Lord Ozai in a series of battles to restore balance to the world.
- Featuring familiar heroes and villains including Aang, Katara, Sokka, Toph, Zuko, Azula, Suki, Momo, Chong, Uncle Iroh, Guru Pathik, Princess Yue, Fire Nation Soldiers, and many more!
Includes:
- 1 Lord Ozai Figure: A central sculpted figure representing the primary antagonist.
- 1 Ruin Track Card: Tracks the progression of the Fire Nation's destructive influence.
- 5 Balance Track Cards: Monitor the players' efforts to maintain harmony across the nations.
- 2 Track Markers: Indicators used on the Ruin and Balance tracks.
- 5 Team Tokens and 5 Team Cards: Represent the different groups players can form, each with unique abilities.
- 3 Final Battle Cards: Depict the climactic confrontations in Wulong Forest, Fire Nation Palace, and Ba Sing Se.
- 15 Fire Nation Cards: Detail the adversaries and challenges posed by the Fire Nation.
- 53 Character Cards: Feature heroes and allies from the four nations that players can recruit.
- 16 Hero Dice: Custom dice used to perform actions and combat.
- 60 Damage Counters: Tokens to track damage sustained by characters and enemies.
- 30 Pai Sho Tokens: Special tokens that may influence gameplay in various ways.
- 1 Rulebook: Comprehensive guide detailing game setup, rules, and mechanics.
Specifications:
- Theme: Tabletop Board Games
- Ages: 10+
- Players: 1-5
- Play Time: 60 Minutes